![]() ![]() Some of the indexers who get stuck at the first gap seem to decide: "Well there's clearly not a bridge here, even though there is, so lets just go back to the spawn point and hide against the wall for the rest of eternity ok guys?" I've tried the rather tedious and completely useless method of blocking off the spawn point, or if any are already against the wall, using the blocks to push them off of the wall. ![]() One of the indexers will then teleport (WTF?) past the first two gaps and get stuck on the third, and once I was lucky enough to have one of the indexers teleport to the fourth and final gap where it then stops.Ģ. The indexers get to the start of the first gap and they stop, they don't move at all regardless of whether or not a path has been built. ![]() I literally just got into the first memory and started building the paths for the indexers to follow, except there's just a couple of small problems.ġ. I just got around to playing Far Harbor for the first time and I'm experiencing a rather infuriating bug involving the "Best Left Forgotten" quest. Hello troubleshooters/fellow troubled people, ![]()
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